Showing posts with label Apple News. Show all posts
Showing posts with label Apple News. Show all posts

Jun 3, 2009

Next iPhone to launch July 17 with OLED display and glowing Apple logo?

You had to know we'd see a flurry of iPhone rumors and news as the Apple community reacted to the Pre's official price and launch date, and right on schedule, we've got whispers that Cupertino's next handset will be announced at WWDC, feature an OLED display and a glowing Apple logo, and launch on July 17. There's also a longer list of detailed specs, but for the most part they're just a combination of that matte black casing leak from February and those Chinese specs from last week. So are they the real deal? Well, the source and the site they're on seem a little shaky to us, but the specs themselves don't seem too far-fetched -- OLED screens are getting cheaper and more prevalent, and we're almost certain to see bumps in camera resolution and storage, so even if they are totally made up, we'd venture to guess they're more right than wrong. That's just us, though -- check out the full spec list after the break and tell us what you think.

May 18, 2009

Next Generation iPhone To Obviously Pack Better Specs

While the rumor mill clamors around the next generation iPhone, a Chinese tipster has supposedly handled the device thanks to a deep contact with Foxconn, Apple’s contracted partner to build the iPhone.

The source claims that the iPhone’s physical designs won’t change but the device’s underlying Hardware will improve somewhat. A faster 600 MHz processor, up from the iPhone 3G’s 532 MHz CPU will be included, RAM will be doubled from 128 MB to 256 MB and the storage upped from 16 GB to 32 GB. In addition, an FM Transmitter, Magnetometerand improved 3.2 Megapixel camera will make it into the final Hardware. Source...

Apple prototyping "iPhone lite" and MacBook Mini / media pad for Verizon?

Hot on the heels of yesterday's reports of Apple and Verizon dealings comes some tantalizing, but still unconfirmed, new details from BusinessWeek. According to the publication, the gang in Cupertino has prototyped two devices for the carrier. The first one is a smaller, less expensive device that's been dubbed as "iPhone lite" by someone who's apparently seen it in person. The other is called a "media pad" (Joggler, anyone?) for music, photos, HD video, and placing calls over WiFi. Details are scant beyond that, and while that pad sounds a lot like an iPod touch to us, we can't help but wonder if it has something to do with those 10-inch displays that Quanta's rumored to be manufacturing. Don't put too much stock into this, as the reports could end up being all for naught, but one thing's for sure: you can bet the suits at AT&T are keeping a very, very close eye on this. In other, even sketchier and likely unrelated rumors, a listing for "MacBookMini" has popped up in Adium's statistics. While we wouldn't normally think anything of this -- as TUAW correctly notes, anyone can edit their computer IDs -- it was from these pages that we first heard the name MacBook Air. Chances are this is nothing, but with all this talk of 10-inch screens and media pads, it kind of makes you wonder.

May 24, 2008

iPhone 3G Launch Date Confirmed

There have been rumors aplenty. In fact, everyday everybody seems to say the same thing: They’ve sighted the 3G iPhone, 3G iPhone is arriving tomorrow and whatever other 3G iPhone news people can think of. This time, someone apparently very close to the 3G iPhone launch has said that Apple will announce their new model at the WWDC Keynote on June 9th. This new model will also bring new sales policies in some countries.

In Spain, for example, the 3G iPhone will be available for sale at the June 18th grand opening of Telefonica's megastore—an Apple Store-like shop located in the company's historical building in Madrid's Gran Vía— with nationwide availability the next day or after a few hours. The other European countries with iPhone availability will have similar launch schedules.

According to another source involved in the launch, the 3G iPhone will no longer be available at a fixed price point—at least in some countries, and its launch will also bring new sales policies, although these have not been completely specified yet.

The iPhone has clearly been “the phone to beat” for the past 12 months, as evidenced by every other phone doing its best to copy its user interface, as well as others trying to copy its design. Hopefully the new 3G iPhone will create another level (again?) and spur mobile phone development even further.
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May 21, 2008

3G iPhone coming June 9 with immediate worldwide availability

Gizmodo reports that Apple will announce the 3G iPhone on June 9, in the WWDC Keynote. This was expected: what wasn't is the further claim that it'll be made immediately available, worldwide.

"This most probably means the new 3G iPhone will be integrated in the usual marketing systems of carriers, with point-based trade-ups, discounts for carrier switchers, and other service-based subvention packages."
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May 14, 2008

Asian Carriers Sign Up With Apple For iPhone

Some Asians may have been drooling over the response of the iPhone over in American markets, as the iPhone isn't officially launched in many parts of Asia...Yet! Globe, Singtel, Bharti Airtel and Optus announced yesterday that they have signed an agreement with Apple to bring the iPhone to the Philippines, Singapore, India and Australia later this year.

The iPhone was predicted to reach Asia by mid 2008, hopefully this will be a 3G iPhone that will utilize the 3G network that is popular in Asia.
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Apr 16, 2008

iPhone Gets Price Cut In UK

Folks living in the UK who think that they have the disposable income to pick up yet another iPhone can jump for joy, as O2 has just confirmed a new low, low price of £169, thanks to a £100 reduction for the 8GB model. This move is in line with T-Mobile in Germany who decided to lower the price of the handset from £315 to a mere £78. I suppose these low prices are great for clearing out the inventory, as the much-rumored 3G iPhone should be on its way to delivery lines pretty soon.
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Apr 14, 2008

Apple iPhone gains Java via alcheMo

It may well not be full Java on your Apple iPhone but it’s the next best thing. Innaworks of New Zealand has announced a beta alcheMo app which will port Java based apps and games to the Apple iPhone and iPod Touch.

Apparently alcheMo will allow developers to convert standard Java platforms, Micro Edition game and app code into iPhone source code; it isn’t the same as running true Java directly on your iPhone but it is close.

CEO of Innaworks, Stephen Cheng said: “With the expected introduction of iPhone’s AppStore in June, iPhone is emerging as a serious gaming platform. We are amazed by the effectiveness of the touch screen and accelerometer on enhancing gaming experience. We expect the early backers among game publishers to significantly benefit from their first mover advantage. alcheMo for iPhone will help mobile game publishers to reach the eagerly awaiting gamers with quality games on iPhone and iPod touch.”
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Apr 2, 2008

Happy Birthday, Apple

The year is 1976, two high school students young guys (Steve Wozniak and Steve Jobs) are in their garage working on their latest invention: the Apple I. Almost 200 of these machines were built before the fruity little company known as Apple Computer became a reality.

Fast forward to April 1, 2008, Apple has now surpassed 32 years of making wonderful products that capture the imagination of everyone. Their products have almost a "magical" feel to them. iPods, iMacs, Mac OS X; Apple certainly has come a long way since 1976.

Here's to wishing Apple a happy 32nd Birthday ... we certainly can't wait to see what the next 32 years bring.
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Mar 22, 2008

Apple patent points to clamshell iPhone

iphone_clamshell_design_patent.jpg

Unlike most established mobile phone manufacturers, Apple has so far released just one handset design. The iPhone is a large candybar -- a sleek, shiny, touchy-feely one, granted, but still a candybar.

However, a recent patent suggests that Apple may be considering a clamshell iPhone, looking and behaving like a cross between the current iPhone, a clamshell phone, and a Nintendo DS. It's an unusual move for Apple, who don't usually show detailed drawings of potential future products.

With the phone closed, it would work just as the current iPhone does, with a large touchscreen on the outside. When open, the bottom half of the phone would be a touchscreen while the top half would be a display.

Still without a physical keyboard, both touchscreens could still be modified by the operating system depending upon what task was being performed. This could include the ability to draw out a telephone number or memo using handwriting recognition, or the creation of a virtual T9-enabled keypad.

While Apple are never likely to release a whole range of different designs for the iPhone, a clamshell version may just appeal to those who really don't like brick phones.
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Mar 16, 2008

Using Nokia Devices with Mac OSX

If you recall, one of my New Years resolutions was to get rid of Windows and enhance myself to a Mac. Well as of last Friday I did just that!! Now it's not a new Mac but I've heard that it has been a coveted one. The Mac PowerBook G4 12". People join in with me in saying that this thing is sexy as hell!!!! Thank you Pizzle!!

One of my many fears on becoming a Mac user was how in the world would I function with my Nokia's. Even though Nokia is still a bit slow in the development process (lol see I can complain about that now) they have understood the operating system enough to make their Multimedia Transfer application flawless. Even though I'm a new user, I still do miss to ease of PC Suite, but I guess I can get by.

Using Nokia's Multimedia Transfer is easy because it sets everything up for you. At this point I've only connected my devices via Bluetooth since this is the first laptop that I've owned with built in bluetooth. Once you add your device everything moves in motion. From setting up iSync to adding your photos to iPhoto. All of that is included in the set-up process and for the most part works very well. I haven't played with iTunes yet, but looks like I'll have to put that hate aside and create a library of my own for my music.

Lol you know what's ironic.... I've been a fan of Mac Cosmetics for years and swear by them, even though I worked for Bobbi Brown (it's a color thang!). I guess it was destined for me to become a mac user. Wonder if there is a pink mack truck in my future as well.
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Mar 15, 2008

How much does Apple care that "iPhone 2.0" has been hacked already?

Just a week after Apple launched the iPhone SDK, it's been hacked.Pretty fast going, but unsurprising.Let's not think that Apple didn't see this coming a mile off.

Given the speed with which the original iPhone firmware was hacked to allow third-party applications, and to release it from the exclusive mobile network carriers, Apple knew that exactly the same thing would happen when the SDK launched.

Apple continually says all the right things to appease the networks it has exclusive contracts with, but the company has always known that keeping tight controls on the iPhone would encourage underground software development.

Now that the official SDK has been unveiled, Apple knows that the hackers who have put firmware version 2.0 on the iPhone will likely develop at a much faster rate than "official" developers.

The likes of Electronic Arts, AOL, Sega, Namco, PopCap, Six Apart, and other big name developers -- plus a host of smaller independent ones -- will develop applications, have them approved by Apple, and sell them through iTunes. They get exposure to a mass of "ordinary" iPhone users, and Apple gets 30% of any revenue generated.

"Underground" developers will create a host of apps not sanctioned by Apple, and distribute them via the same channels they already do.

There's room for both, and Apple knows that.

It's true that a huge number of iPhones sold have not been activated -- which means they're being used in unsupported countries and networks -- but let's not forget that the majority of iPhone users are "well-behaved" customers who do everything the way that Apple originally intended. They use the exclusive carrier in their country (AT&T, O2, T-Mobile, Orange), and upgrade their iPhone's software via iTunes. They use the built-in and Safari-based applications, and are generally quite happy.

Many don't know or care that their phone can be jailbroken -- not everyone wants to get involved with hacking their iPhone and many just don't care how "open" or "closed" it is. Hackers' and everyday consumers' core needs are poles apart.

Hacked iPhones may lose Apple ongoing revenue, but the hype and free marketing machines continue to motor along with no cost to the company.

Does Apple care that the latest hacks may unlock a batch of iPhones, possibly irretrievably? I don't think so. There's enough room for everyone to play the iPhone just the way they want to.
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Mar 13, 2008

More evidence of Apple's iPhone eventually going Intel

Atom roadmap
Citing is own sources, as well as a leaked presentation slide belonging to Intel, the Inquirer is corroborating reports first published by AppleInsider last year in saying that the touch-screen handset is destine to join the ultra-mobile platform in the not too distant future.

However, and more appropriately given recent disclosures by the Intel on the first-generation of the Atom architecture, the evidence suggests the transition will not take place until the second rev of the ultra-mobile Atom platform, code-named Moorestown.

This would see the third-generation iPhone pick up Silverthorne's smaller, and more refined successor sometime in 2009, while the Silverthorne chip itself serves an initial role in Apple's tablet-like extension of the iPod touch platform, frequently referenced by AppleInsider as a reincarnation of the Newton MessagePad.

Among other things, the move will allow Apple to better solidify the codebase of its handheld devices with that of its remaining business segments, mainly its Mac computer line and fledging media hub business (Apple TV). It will also serve as a measure that will help the electronics maker form a tighter shield around its intellectual property, given that the company's disclosures and product plans will be privy to one less partner.

During Intel's Fall developer forum last year, executives for the chipmaker flaunted an unnamed Moorestown processor, describing it as the "chip the iPhone would have wanted." Like Silverthorne, the 45nm Moorestown design bundles an integrated memory controller, video encode/decode engine and graphics processor all on a single SoC, with the added option of WiFi, 3G, and WiMAX technologies.
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Mar 9, 2008

BBC iPlayer official; Gameloft iPhone games; Beatles in 2008?

The BBC has finalized the first version of its iPlayer TV service for the iPhone and iPod touch. Also, Gameloft and id Software have weighed in on iPhone gaming, and Paul McCartney's divorce may be the last obstacle to the Beatles on iTunes.


BBC iPlayer launches for iPhone, iPod


True to its word, the British Broadcasting Corporation has formally launched its iPlayer service for Apple's iPhone and iPod touch media players.

While still a beta, the feature is the first instance of the on-demand TV replay service to be available for a portable device. Visiting the site from a normal computer requires either Adobe Flash (for streaming) or a Windows PC (for downloads) for copyright reasons.

The UK media outlet explains that the Apple-friendly version works by streaming a 516Kbps H.264 video feed over the website; as it's limited to just a narrow set of devices, no Flash plugins or software development kit support is necessary. The bandwidth does mean Wi-Fi is necessary. "The iPhone's EDGE connectivity is too slow," says the BBC's digital media head, Anthony Rose.

The BBC has promised a Mac-native iPlayer sometime in 2008.

Gameloft vows iPhone games this year

Although the iPhone and iPod touch have gone without any native games from its launch until the present, Gameloft on Friday said it would publish a full 15 titles for the devices by the end of the year.

The French company is considered one of the click wheel iPod's premier game developers and recently hinted at iPhone development through a mockup video just weeks before Apple's iPhone SDK presentation.

id Software's Carmack impressed by early iPhone development

Best known as the technology pioneer behind Doom and Quake, id Software co-founder John Carmack has weighed in on the merits of Apple's iPhone development process.

Initially, the software proves promising with ways to test iPhone apps either on the actual device or in software emulation. The App Store on iTunes is also described as an essential component: the 70/30 revenue split is good compared to many mobile app stores, and the sheer scope of the App Store for reaching customers is a "more important aspect than a lot of people understand," he says.

Still, he notes, his longstanding connection to Mac game development hasn't won him any favors from Apple, which didn't provide an advance build as it did to EA and a handful of other teams.

"I think Steve is still pissed at me over some negative comments I made about iPod development tools a while ago," Carmack says.

Sir Paul's divorce only roadblock to Beatles on iTunes soon?

Of all the described obstacles to the Beatles' catalog launching on the iTunes Store this year, the one major issue left may be Sir Paul McCartney's divorce from Heather Mills, claims the British newspaper The Evening Standard.

Digital versions of the Fab Four's rock group are a double-edged sword for McCartney, according to the source. While posting the albums on iTunes would help pay for his divorce from Heather Mills -- providing as much as $403.5 million to be split between the group -- it may also lead Mills to demand a settlement of $60.5 million or more. She knows that the digital catalog will inflate McCartney's future income, the paper says.
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Mar 8, 2008

The iPhone App Store


Today, Steve Jobs announced the App Store to go along with all of the SDK fun that's soon to begin. Available in the iPhone 2.0 software update, the App Store will allow for easy navigation of both paid and free apps; Featured, Just Added, Staff Favorites, Most Popular ... it's basically an iPhone version of Apple Downloads. You'll be able to search, tap and download applications wirelessly to your iPhone (and iPod touch for a nominal fee) via WiFi or cellular. You'll also be able to install apps via iTunes.

Developers will be able to sell their apps in the App Store, and can set their own price. They'll receive a monthly payment of 70% of sales, with 30% going to Apple for their credit card, hosting and marketing services. There are no additional costs for listing apps, after the $99 setup fee.

Quite predictably excluded from listing in the App Store are pornography and malicious applications. I have absolutely no witty comment to make about that. It's common sense.
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Coming to iPhone: Instant Messenger, EA's Spore, SEGA games

During its iPhone Software Roadmap event on Thursday, Apple invited several developers on stage to demonstrate work-in-progress versions of some of the first third-party native iPhone applications that included Instant Messenger (AOL), Spore (EA Games), and Super Monkey Ball (SEGA).

AIM for iPhone

One of the most warmly received announcements came from AOL, which managed to develop a working version of its Instant Messenger software for the iPhone after having been provided with a beta of the iPhone SDK just two weeks ago.

The application includes a full featured Buddy List that integrates with Address Book and the iPhone's contact list, displaying the name, status and icon of each buddy. It also supports multiple simultaneous conversations. Switching between them requires just a 'swipe' across the iPhone's touch-screen.

"No question the powerful tools and APIs in the iPhone SDK made it easy to develop a feature-rich mobile application for the iPhone," said Kevin Conroy, executive vice president, AOL. "The rapid development cycle for this application was very intuitive, and when you add the App Store, it’s an unbeatable combination for development and distribution of mobile applications."

Via a new application programming interface (API) offered as part of the iPhone SDK, applications like the AIM client are able to interface with the iPhone's Photo Library. As such, users can select custom buddy list icons from their iPhone's Photo Library or create one on the spot via the handset's built-in camera.

New iPhone Apps


New iPhone Apps


EA's Spore and SEGA's Super Monkey Ball

On another front, it became clear that the iPhone's built-in three-axis accelerometer is going to unleash a new chapter in handheld gaming unparalleled by anything in the industry thus far. Apple began by demonstrating a Photo editing application that lets users "undo" changes simply by shaking the iPhone like an "etch a sketch." EA Games' Travis Boatman was then introduced to perform a demo of "Spore" on the iPhone, also ported to iPhone in just two weeks. Like the photo editing app, game-play is based purely on tilting and maneuvering the orientation of the handset.

"The animation technology in the iPhone OS enables us to build awesome games,” said EA chief executive John Riccitiello. "I think iPhone consumers are going to be blown away by the games we create for this platform."

Similarly, SEGA's Ethan Einhorn showed off a version of his firm's Super Monkey Ball title that leveraged the iPhone's Accelerometer, and like Spore was also ported to the handset within two weeks. To move the monkey around the screen, all players have to do is tilt the iPhone.

New iPhone Apps


New iPhone Apps


New iPhone Apps


New iPhone Apps


"It's gonna be really hard to go back to a traditional game controller," he said.

Salesforce.com and Epocrates

Also demonstrating applications at the SDK event were representatives from Salesforce.com and PDA medical software developer Epocrates.

Salesforce demonstrated an application -- written by a single developer in less than two weeks -- that will allow sales representatives to view graphical representations of their monthly sales goals on the iPhone. Chuck Dietrich, who spoke on behalf of the company, said the iPhone SDK will allow his firm to repurpose data for the iPhone, which could then be distributed wirelessly to those sales reps.

Shortly after, Glenn Keighley of Epocrates demonstrated a new medical reference application for the iPhone that will allow physicians to reference and identify various different kinds of medicines (pills).

New iPhone Apps


"By putting so much computing power into such an elegant mobile device, Apple has opened up tremendous opportunities for application developers,” said Kirk Loevner, Epocrates's chairman and CEO. “The technology and software in the iPhone OS will allow us to create new and innovative applications that help improve patient safety and provide healthcare professionals with an unsurpassed user experience."

Available only on the Apple App Store

All these applications and hundreds more will be distributed exclusively via Apple's new App Store beginning in June. The App Store application will ship as part of iPhone Software 2.0 and allow users to download and install applications and games wirelessly over EDGE or WiFI, Apple said, or via iTunes on a Mac or PC.

New iPhone Apps


New iPhone Apps


The store's landing page will feature the Top 50 most popular applications and include a search function for the remainder of the offerings. Developers must register with Apple ($99 fee) to obtain a digital certificate and the right to publish their games on the store. Developers will set the price of there applications and see 70 percent of the proceeds from sales while Apple will garner the remaining 30 percent to cover server, marketing and other costs.

There will be a slight vesting period between the time developers submit their applications to Apple for inclusion on the App Store and when they are actually made available for download, said Apple Vice President of Worldwide Marketing, Phil Schiller, who declined to elaborate further.
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Apple's iPhone takes on the Enterprise

Apple's SDK roadmap announcements were expected to primarily introduce the company's plans for releasing development tools for casual developers, but chief executive Steve Jobs started the event by introducing broad initiatives to greatly improve the iPhone's features to satiate the demands of Enterprise users.

It's Already Huge

Apple isn't just plotting out a way to enter big organizations. The iPhone is already there, having grabbed 28% market share in just eight months on the market. In addition, the phone has also become the most popular way to access the mobile web, swallowing up 71% of the US mobile browser market.
Apple introduced representatives from a series of major companies and institutions, including Todd Pierce, a VP of Genentech, who stated that “the iPhone is a watershed event in mobile computing for corporations” and has deployed thousands of iPhones within the company. The CIO of Nike called the iPhone a “plug-and-play enterprise solution.”

The senior VP of IT at Disney also endorsed Apple's enterprise strategy on the iPhone, stating "Apple has really done their homework, addressing issues of security, manageability, and integration. We currently have hundreds of iPhone users and expect the demand to grow significantly with this release."

Stanford University also reported having deployed hundreds of iPhones on its campus. Bill Clebsch, Stanford's CIO, reported, "The iPhone has worked effortlessly at Stanford and the user acceptance has just astounded us. We have been inundated with orders."

Earlier reports, including Apple holds big plans for 'iPhone University' on college campuses noted that Apple has set up an iPhone U infrastructure for supporting iPhone use among universities, patterned after its iTunes U publishing system.

Grooming iPhone for the Enterprise

With all of the millions of iPhones already out there and in use by highly satisfied users -- including many corporate executives -- Apple has been pushed to add features to the iPhone to make it easier for IT staff to manage and integrate into the existing systems.

"We’ve been hard at work trying to understand what it takes to bring the iPhone out across enterprise," noted Phil Schiller, Apple's senior VP of Marketing. One key feature relates to support for Microsoft Exchange 2003 and 2007.

Exchange is Microsoft's proprietary email server, which talks to standard Internet mail servers over SMTP and can deliver email to standard clients like the iPhone over IMAP, but which prefers to use its own MAPI system for talking to email clients and devices. Exchange competes against IBM's Lotus Notes, which has also announced support for the iPhone, and Novell Groupware, as described in Apple's Open Calendar Server vs Microsoft Exchange.

Apple is also presenting its own email, directory, and calendaring services in Leopard Server, including its new open source, CalDAV-based Calendar Server, described in Using iPhone: iCal, CalDAV Calendar Servers, and Mac OS X Leopard.

In order to accommodate Enterprise users tied to Exchange, Apple has also licensed Microsoft's proprietary ActiveSync protocol and will be delivering built-in support for talking to Exchange using its native language. This will enable iPhone users to gain access to server updates pushed from Exchange as they are updated on the server, rather than requested by the client at regular intervals like a typical email program.

iPhone in the Enterprise


Push Email - delivers messages as they arrive
Push contacts - updates information as it is changed
Push calendar - delivers meeting requests and changes in real time
Global Address List - provides access to the company directory of employees

iPhone in the Enterprise


Enterprise Network Support

Additionally, Apple is adding broader support for using the iPhone with secured networks. The iPhone 2.0 update, expected in late June, will add support for additional VPN protocol types, including the popular Cisco IPsec VPN. Virtual Private Networks allow remote users to authenticate with a company server and gain access to local resources, including email and private corporate Intranets, from anywhere on the open Internet.

The iPhone update will also add support for authentication via password, two-factor token, or digital certificates, and include support for WPA2 Enterprise authentication using 802.1x for corporate and institutional WiFi networks. The iPhone currently supports WPA2 Personal for connecting to WiFi networks with simple password authentication.

Most large installations use the 802.1x protocol for controlling access to their wireless networks, based on a list of accounts managed by a central directory server. Support for the protocol is already provided in Mac OS X, but iPhone and iPod Touch users have been left unable to connect to Enterprise WiFi networks both in corporate circles and on many university campuses.

Enterprise Device Management

Apple also plotted out the delivery of tools to enforce security policies, both for Enterprise users wanting to lock down specific features of the iPhone, such as camera use or the installation of additional applications, as well as home users seeking to block or limit the use of certain apps by their children, such as web access in Safari.

Apple already provides Managed Preferences in Leopard Server and Parental Controls in the desktop version of Leopard; both technologies are faces of the same coin, as described in the article Road to Mac OS X Leopard: Parental Controls and Directory Services.

Additionally, Apple outlined plans to provide tools to enable IT staff to configure iPhone deployments by the thousands and set them up automatically, using technologies borrowed from remote deployment of Xserves and Mac desktops. There will also be tools designed to protect data stored on the iPhone by remotely wiping it in the case of being lost or stolen.

The ability to remote wipe phones completely, including sensitive data stored on any installed Flash RAM, has only arrived recently for Windows Mobile 6, introduced over the last year. However, the tepid growth in Windows Smartphones, rapidly outpaced in the US by sales of the iPhone over the last eight months, appears to leave plenty of room for Apple's new platform to become the key rival to RIM's first place BlackBerry among Enterprise users.

A NOC on RIM

In a jab aimed squarely at RIM, Jobs noted that the company, often equated with "secure corporate email," relays all BlackBerry messages out of corporate email servers and through its Network Operation Center servers in Canada.

"Why aren't CIOs really worried about security?" Jobs asked the press. "Every email message sent to or from a RIM device goes through a NOC up in Canada. Now, that provides a single point of failure, but it also provides a very interesting security situation. Where someone working up at that NOC could potentially be having a look at your email. Nobody seems to be focused on that. We certainly are."

Jobs' comments alluded to a blackout of BlackBerry service caused by NOC issues at RIM. For the iPhone, secure push email services will work directly from corporations' own email infrastructure to the iPhone, without traveling through Apple's servers or requiring the installation of additional messing server hardware, as Schiller outlined in a diagram that compared the iPhone against RIM's BlackBerry infrastructure. Schiller noted that Apple's push email strategy would be both more affordable and more reliable.

iPhone in the Enterprise


Enterprise Applications

Apple also outlined plans to deliver applications through a new App Store, which will be installed as part of the iPhone 2.0 software, and will function similarly to the iTunes WiFi Store. Users will be able to buy and download software over both WiFi and mobile networks directly, at prices set by the developers themselves. Software can even be offered for free.

For Enterprise users, Apple will be offering a custom App Store infrastructure that will allow corporations and institutions to develop their own internal applications tied into their existing services and deploy them securely to their employees' iPhones.

Enterprise developers will use the same Xcode Cocoa tools to develop iPhone apps as everyone else. Those tools will be very familiar to existing Mac OS X developers, and conversely, Enterprise developers building new apps for the iPhone will also become familiar with deploying desktop applications for the Mac.

Apple also highlighted the thousand of existing web-based applications that already work on the iPhone, including examples from Facebook and Bank of America.

Apple has announced an iPhone Enterprise Beta Program as a unique opportunity for IT departments to try iPhone 2.0 software before its general release slated for late June 2008. Additional details are available at Apple - iPhone - Enterprise.

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Epocrates answers call of iPhone-wielding healthcare professionals

Epocrates, Inc., the developer of mobile applications used by more than 500,000 healthcare professionals, has announced plans to bring its clinical software products to the iPhone.The popular prescription management software was highlighted by Steve Jobs during the iPhone Software Roadmap media briefing alongside demonstrations by Salesforce.com, AOL's Instant Messenger service, and games from EA and Sega.

Epocrates' Native iPhone Clinical Software

Epocrates is one of a select few companies working directly with Apple to create an application that can be installed directly on the iPhone. It will enable healthcare professionals to have immediate, ubiquitous access to vital clinical information even in locations without Internet connectivity. When a network connection is reestablished, the device will be automatically populated with updated drug and safety information and important medical news.

A customized Safari version of Epocrates' free web-based drug reference is currently available at http://m.epocrates.com , which users can access via an Internet or Wi-Fi connection.

Epocrates provides drug dosing and drug interaction information to physicians, as well as presenting a database of reference guides for drug, formulary, disease, codes, and medical terms. The system also delivers clinical alerts to its users from the FDA, ISMP and CDC, updates content weekly, and offers mobile Continuing Medical Education courses.

Epocrates


Physicians Petition for the iPhone

Physicians have been extremely vocal in asking for a version of Epocrates software installed directly on the iPhone, with one doctor even starting an online petition months ago to drive awareness. Based on this demand, as well as the benefit of the product in helping to improve quality of care, Apple invited Epocrates to begin native development for the iPhone in advance of the availability of the public SDK.

Glenn Keighley, who has been working in mobile development for the last eight years at Epocrates, noted that "developing software for the iPhone is like developing for no other mobile platform. The sensation is for developing for a much more powerful, stronger, almost desktop-like environment. The main reason for this differentiation is the availability of the Cocoa Touch frameworks."

Keighley added, "We were able to take advantage of some of the unique features of the iPhone, like the SQL lite database to store our drug formulation information, and the enhanced screen resolution to show pill images on the device for the first time on any mobile platform." He also cited Core Animation as a powerful tool for making it easy to build an attractive, intuitive animated interface to enhance features as MultiCheck, used by Epocrates to monitor possible drug interactions for patients taking multiple medications.

Epocrates


A new Identify Drug feature is entirely new to the iPhone; it allows physicians to enter drug descriptions from patients by color, shape, and scoring to present a list of possible medications, each of which can be used to bring up a monograph detailing the drug.

Epocrates


A final version of the software is targeted to be available with the release of iPhone 2.0 software and the new iPhone App Store in June. Epocrates will also run on the iPod Touch.
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iPhone SDK evidence Apple has learned from past mistakes

The iPhone software developers kit (SDK) introduced by Apple on Thursday is proof the company is determined not to replicate mistakes made during the onset of its Mac platform, investment bank Piper Jaffray said Friday.In research note released to clients, analyst Gene Munster said the announcements represent a substantial investment in creating a robust developer community aimed at producing a feature-rich mobile software platform, for which the iPhone and iPod touch are the first beneficiaries.

"Whereas Apple lacked a full developer community for the Mac in the 1980s, the company is taking precautions not to let limited developer support hinder the iPhone platform," he wrote. "The platform with the most active developer community will likely win the battle in the mobile computing arena."

In addition, Munster said the proliferation of third-party applications is a critical step in the future of the iPod, which has been met with its first signs of demand softness over the past several quarters. He believes the advent of "this feature-rich Internet-connected platform," coupled with lower pricing, will inevitably spark a new chapter of growth for the devices which have recently shown signs of flirting with their saturation point in the market.

However, some challenges to this approach remain, according to the analyst, such as cost reduction. For example, a tear-down analysis of the iPhone and iPod touch suggests that Apple pays $15 for the Wi-Fi module in the devices and roughly $30 for the touch-screen.

"For a $99 or $149 iPod, these costs apply margin pressure that will force Apple to innovate around the idea of an Internet connected iPod, which requires a larger screen than current iPod nanos, and an improved user input interface (like multi-touch technology)," Munster wrote. "We believe Apple is developing such solutions that will enable the company to deliver lower cost, Wi-Fi connected iPods in the near future."

The analyst also advised clients that the company has licensed Microsoft's ActiveSync technology, and thus plans to include support for enterprise-grade "push" email as part of a June software update to the iPhone. Nevertheless, he said, Apple still faces an uphill battle against Blackberry maker Research in Motion (RIM), whose approach towards push email funnels messages through Network Operations Center (NOC) in Canada, which is less taxing on its handset's battery life and thus results in an excellent user experience.

"So, the new iPhone features put the device on equal footing with Windows Mobile devices, but RIM offers a unique solution for enterprise customers," Munster explained. "Additionally, most businesses using the Blackberry platform have also purchased specialized hardware, which represents a significant hurdle for widespread iPhone adoption in business environments. Apple's move enables the iPhone to begin competing with Blackberry and Windows Mobile, but some hurdles to adoption remain, like the cost of the iPhone."

In a research note to his own clients, American Technology Research analyst Shaw Wu shared a similar view on the matter.

"From the demo and our checks with beta testers, Apple's implementation of ActiveSync appears superior to existing ActiveSync implementations by other vendors," he wrote. "[However,] we continue to believe it is difficult to replicate Blackberry's robust push e-mail, but iPhone has improved their product and is preaching the benefits of a simpler architecture [...]. While this is an improvement, Apple has a long road ahead in making inroads in Enterprise."

Both Munster and Wu maintained their Buy rating on shares of Apple, making no changes to their model. However, both said Thursday's announcements reinforce their convictions that Cupertino-based company is well on its way to surpassing its goal of selling 10 million iPhones in calendar year 2008.
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Notes from Apple's iPhone Software Roadmap event

Apple is presently hosting its iPhone Software Roadmap event at its Cupertino campus. Notes from a handful of live feeds will be consolidated on this page during the event.

The iPhone 2.0 beta release includes both the iPhone Software Development Kit (SDK) as well as new enterprise features such as support for Microsoft Exchange ActiveSync to provide secure, over-the-air push email, contacts and calendars as well as remote wipe, and the addition of Cisco IPsec VPN for encrypted access to private corporate networks.

"We’re excited about creating a vibrant third party developer community with potentially thousands of native applications for iPhone and iPod touch,” said Apple chief executive Steve Jobs. "iPhone’s enterprise features combined with its revolutionary Multi-Touch user interface and advanced software architecture provide the best user experience and the most advanced software platform ever for a mobile device."

Developers gain access to same APIs as Apple

The iPhone SDK will provide developers with a rich set of Application Programming Interfaces (APIs) and tools to create applications for both the iPhone and iPod touch. Starting today, anyone can download the beta iPhone SDK for free and run the iPhone Simulator on their Mac. Apple also introduced its new iPhone Developer Program, giving developers everything they need to create native applications, and the new App Store, which will allow those developers to wirelessly deliver their applications to iPhone and iPod touch users.

With the iPhone SDK, third party developers will be able to build native applications for the iPhone with the same set of rich APIs that Apple has been using to develop its own iPhone software, including programming interfaces for Core OS, Core Services, Media and Cocoa Touch technologies. Those APIs will allow developers to create applications that leverage the iPhone’s Multi-Touch user interface, animation technology, large storage, built-in three-axis accelerometer and geographical location technology to deliver innovative mobile applications.

Apple licenses Exchange ActiveSync from Microsoft

Apple also announced that it has licensed Exchange ActiveSync from Microsoft and is building it right into the iPhone, so that the handset will connect out-of-the-box to Microsoft Exchange Servers 2003 and 2007 for secure over-the-air push email, contacts, calendars and global address lists.

Built-in Exchange ActiveSync support also enables security features such as remote wipe, password policies and auto-discovery. In addition, the iPhone 2.0 software supports Cisco IPsec VPN to ensure the highest level of IP-based encryption available for transmission of sensitive corporate data, as well as the ability to authenticate using digital certificates or password-based, multi-factor authentication. The addition of WPA2 Enterprise with 802.1x authentication enables enterprise customers to deploy iPhone and iPod touch with the latest standards for protection of Wi-Fi networks.

Furthermore, Apple said the iPhone 2.0 software will provide a configuration utility that allows IT administrators to easily and quickly set up many iPhones, including password policies, VPN setting, installing certificates, email server settings and more. Once the configuration is defined it can be easily and securely delivered via web link or email to the user. To install, all the user has to do is authenticate with a user ID or password, download the configuration and tap install. Once installed, the user will have access to all their corporate IT services.

The Apple "App Store"

The iPhone 2.0 software release will contain the App Store, a new application that lets users browse, search, purchase and wirelessly download third party applications directly onto their iPhone or iPod touch, and will enable developers to reach every iPhone and iPod touch user.

Developers will be able to set the price for their applications -- or make their applications free -- and retain 70 percent of all sales revenues. Users can download free applications at no charge to either the user or developer, or purchase priced applications with just one click. Enterprise customers will be able to create a secure, private page on the App Store accessible only by their employees. Apple will cover all credit card, web hosting, infrastructure and DRM costs associated with offering applications on the App Store. However, all third party iPhone and iPod touch applications must be approved by Apple and no Apps will be authorized for distribution outside the App Store.

The iPhone development envoirnment

In addition to the rich set of iPhone OS APIs, the iPhone SDK also provides advanced tools for creating native iPhone and iPod touch applications including: Xcode for source code editing, project management and graphical debugging; Interface Builder with drag and drop interface creation and live preview; Instruments to monitor and optimize iPhone application performance in real time; and the iPhone Simulator to run and debug applications.

During the beta iPhone SDK program, a limited number of developers will be accepted into Apple’s new iPhone Developer Program and offered the ability to get code onto iPhones for testing. The Standard Program costs $99 (US) per year and gives members an iPhone SDK and development tools; access to pre-release iPhone software; technical support; the ability to get code onto iPhones for testing; and distribution of applications via the new App Store. The Enterprise Program costs $299 (US) per year. All developers will also be issued a digital certificate that will be embedded into their applications, assuring that Apple can track all applications and prevent malicious software from infecting users' phones.

In addition to these new iPhone network and security features, the beta iPhone 2.0 software provides several new Mail features such as the ability to view PowerPoint attachments, in addition to Word and Excel, as well as the ability to mass delete and move email messages.

Pricing & Availability

Apple plans to release the final iPhone 2.0 software, including the iPhone SDK and new enterprise features, as a free software update for all iPhone customers by the end of June.

Third party applications created for the iPhone will also run on the iPod touch, and iPod touch users will be required to purchase a software update to run these applications.

The free beta iPhone SDK is available immediately worldwide and can be downloaded at here. The iPhone Developer Program will initially be available in the US and will expand to other countries in the coming months. Apple is accepting applications beginning today from enterprise customers who would like to join the private iPhone Enterprise Beta Program.
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