This sweet Bluetooth device has four buttons and a thumb-operated analog joystick, and can be held in the left or right hand, leaving the other hand free to hold the phone.The control measures 3.8 inches by 1.4 inches by 0.8 inches, and is less fiddly to operate than the small buttons on phones, said Jim Adams, Zeemote's vice president of sales and business development. Separating the control from the phone also makes it easier to hold the display steady while playing action games, he said at a press event on the eve of the Mobile World Congress in Barcelona, where Zeemote will be showing the device.
Games must be specially coded to work with the Zeemote, Adams said, but the company will offer programmers a software development kit (SDK) at no cost. Zeemote will retain control of the SDK under a royalty-free license that will allow it to ensure that game play meets a certain minimum quality standard, he said.
In addition to Fishlabs and Finblade, Zeemote is working with developers such as Eidos and Sega Mobile, the company said.
Zeemote will sell the device first in Europe, because the high-end handsets it is most likely to be used with are more prevalent here, Adams said.
No price has been set: the company hopes to convince operators or retailers to bundle the controller with games and a new phone. Focus groups have told the company they would expect to pay between US$30 and $50 for such a device.
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